There is no all encompassing currency or economic structure in Frigia; each culture possesses its own method and form of monetary value.

City Dwellers: Of all the cultures on Frigia, the Mabden who have forsaken their original nomadic way of life have the most complex economy. This economy, based on complicated trade agreements, supply and demand, and imports and exports, found that the basic trade model of the nomads no longer fit society’s needs, so they invented metallic coinage to represent value. This model is not necessarily a symbolic exchange as in paper money but more of a literal interpretation of the worth of metals in their culture; therefore the price of an iron piece varies in value from place to place and from time to time. However, for the sake of expediency, listed below are the approximate worth of the three main types of coinage used in the Mabden economy and it’s relevant counterpart in the core Pathfinder ruleset:

1 Steel Piece* = 1 Platinum piece
1 Iron Piece = 1 Gold piece
1 Bronze Piece = 1 Silver piece
1 Copper piece = 1 Bronze piece

*Note that Steel pieces are exceedingly rare and are often not even accepted as a form of payment in all but the most wealthy of companies. Most consider steel too valuable and hard to come by to consider forging it into commodity.

Mabden currency has become relatively universal over the centuries, cast into small rectangles bearing a hole in the center to be looped onto a string for easy carrying. The only other culture to sometimes use this type of currency is the nomadic Mabden who have closer dealings with their sedentary brethren.

Nomads: The nomadic, tribal Mabden that roam the great tundra do not rely on any type of currency, instead opting for the trade and barter option. The nomads often trade among their people as they cross paths, as some tribes focus on specialties likening to the type of game they follow, but this is always done on a barter systems of supply and demand.

Once a year, most of the nomad tribes gather together in a great gathering in central Mabh. This gathering, which they call simply “the Hosting” lasts for an entire week and is surrounded by a festival atmosphere. Trade is one of the major reasons for this confluence.

Elan: The Elan have no internal system of currency in and of itself; the city of Elanis prospers from a semi-communist government that provides all necessary goods and services to all members. This type of government works well for the Elan since the great majority contributes equally to the collective species in their own way and in what profession they excel in. Being an essentially telepathic society, they Elan hold no secrets from one another and that, combined with their culture of placidity and composure, leads to very little crime or extortion.
The Elan do however rarely barter and trade with the Mabh nomadic tribes that pass through their area, and when doing so they adopt the supply and demand model that the nomads use.

Hyborian: Hyborians have adopted a more traditional Pathfinder state of currency in that they use gold, silver, and copper coinage as their main monetary materials. These coins are round and are usually stamped with the sigil of the current ruling house on one side, and the eight arrowed symbol of their people on the other.


Frigia: A World in Ice wilnorton